As the tile says. If enemy had the same weapon as you, you can pick it up to recive some ammo.
Sorry if this suggestion was somewhere, and sorry for any mistakes. My english isn't very good
pithecircle wrote:Here's the problem: Ammo conservation is a key part of strategy, if you add this, then you remove an element of the game. Sorry, but I'd say no. I'd also stay away from this so you can avoid taking the CoD clone path.
Yakkers wrote:I say yes, but you can only take ammo from your own dead teammates. Taking it from enemies would be too common, it'd break the strategy of ammo conversation.
Yakkers wrote:I say yes, but you can only take ammo from your own dead teammates. Taking it from enemies would be too common, it'd break the strategy of ammo conversation.
pithecircle wrote:Here's the problem: Ammo conservation is a key part of strategy, if you add this, then you remove an element of the game. Sorry, but I'd say no. I'd also stay away from this so you can avoid taking the CoD clone path.
Fluttershy wrote:so careful aiming/ammo conservation equates to you never running out of ammo, but spraying will lead you to running out of ammo regardless.
Gorman wrote:That being the case, doesn't it not change anything?
Fluttershy wrote:Gorman wrote:That being the case, doesn't it not change anything?
It wouldn't really change anything if you're inefficient with ammo, besides offer an incentive to improve your efficiency so you don't run out. However, that enough would justify its addition.
Gorman wrote:It wouldn't affect semi users really though, since bodies only exist for 10 seconds. Even SMG users may struggle to get there in time if they are shooting at he far end of their engagement distance.
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