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multiplayer mods

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multiplayer mods

Postby gmodder22 » Wed May 30, 2012 6:42 pm

what i was thinking about a 2nd set of every modal it would be the switch modal the server tells the switch modal to well switch to the master modals the master modals are lets say a ninja modal the player modal would "switch" to that modal basically the switch modals are a base for the master modals but it may sound stupid but just think it would require a new server set up type program but meh...
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Re: multiplayer mods

Postby SIMOX » Wed May 30, 2012 7:07 pm

I have no idea what you have in your mind but it doesn't belong in mapping. Moved.
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Re: multiplayer mods

Postby gmodder22 » Wed May 30, 2012 7:39 pm

SIMOX wrote:I have no idea what you have in your mind but it doesn't belong in mapping. Moved.



of course not this isent mapping this is suggestions...
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Re: multiplayer mods

Postby ChaosTLW » Wed May 30, 2012 11:03 pm

I think he means server-side models.
Already going to be implemented AFAIK.
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Re: multiplayer mods

Postby gmodder22 » Wed May 30, 2012 11:05 pm

ChaosTLW wrote:I think he means server-side models.
Already going to be implemented AFAIK.


OH great that is a even greater explanation of what i am trying to say!
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Re: multiplayer mods

Postby SIMOX » Wed May 30, 2012 11:21 pm

gmodder22 wrote:
OH great that is a even greater explanation of what i am trying to say!

Why would you put your reply in a quote? And yea that is going to be implemented somewhere in a distant future I think.
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Re: multiplayer mods

Postby XxsnipahxX » Wed May 30, 2012 11:23 pm

thats why we have a modloader program here link for download
http://www.goonhaven.org/threads/modloader-0-75.2789/
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Re: multiplayer mods

Postby gmodder22 » Thu May 31, 2012 12:58 am

SIMOX wrote:
gmodder22 wrote:
OH great that is a even greater explanation of what i am trying to say!

Why would you put your reply in a quote? And yea that is going to be implemented somewhere in a distant future I think.

you do know im new?
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Re: multiplayer mods

Postby Sniper101 » Thu May 31, 2012 1:02 pm

gmodder22 wrote:what i was thinking about a 2nd set of every modal it would be the switch modal the server tells the switch modal to well switch to the master modals the master modals are lets say a ninja modal the player modal would "switch" to that modal basically the switch modals are a base for the master modals but it may sound stupid but just think it would require a new server set up type program but meh...


If you mean server sided skins, then I would say yes.

That is also a really nice tongue twister.
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