by greace » Mon Feb 27, 2012 8:08 pm
Look,the sniper:TOO OP,if snipers had double zoom then no fair play really,it would just make the game more campish then it already is.
The idea about binoculars seems to much to me,it would make the game lose it's difficult of making a good airstrike.
The silenced 9mm seems like a VERY hard thing to make to me,I mean like if you want a not so very noisy pistol then
Ben needs to make it so that nobody can edit/replace the sound.
The mines is where it gets bad,mines are not supposed to be in game because it will make it too hard,It's enough hard to keep two things in the head:snipe and jump/crouch.
The remote bomb will make this game too hard and time consuming,It's like mines but it's more devastating and of course you can just sit in a corner protected from anything and then just look out and see if people is there and then just boom.
The Fake Intel is very creative I like that,but themightykomrade gave the PERFECT reason why it's pointless.
The Med kits is ok it is hard to type in the middle of a battle right at the enemy base then your finally done a guy comes and shots you in the head.
Definitely needed.
The General/Captain idea is a bit of bad and a bit of okay,you see if we would have a general then we must have then a good system that will only choose the most trust able person(not a troll or greifer or teamkiller)that can make the game more "fair"(not to much help).
It's good that you also put in the demote and vote system.
The bad thing about that is that it's not really necessary to have a block against damage it would also make the game easier and no challenging,also people will sometimes spam and beg too much to be a captain,I think that it will happen and always will happen.
The blocks should only be 50 nothing below/above the current numbers of blocks.
Thanks for your time
If you do not look behind yourself, I will secretly steal your cheese.
A man who once did this, ended up being a cheese cake.
(This sig had more awesomeness before it was gone)