by Soldierboy » Tue Aug 07, 2012 11:45 am
Hey guys, how about you have the engi as a class( only equipment) and you can choose the weapon because I would normally use a semi for fields, SMG for tunnels/close combat/city streets/buildings and shotgun for tunnel and close combat and in buildings. The Sniper or Scout known well in BF, has binoculars and is the only one that can call in airstrike/mortar strikes, in one word support. The support class will have an LMG (I'd preffer the SAW) and maybe have the abillitie to give ammo, or you could choose the equpment you want to be with like and LMG gunner with medkit or grenades, but I think the ammo will be the best choice for him. And finally the Engineer, he will have more and stronger blocks( or maybe their will nerf the weapon's damage done to the blocks and it won't be needed), and a better spade( more powerfull and does more melee damage). So that's it, those are the classes I think to be put in the game and rest has to be choices like a guy with a rifle with a medkit or a Assault( SMG guy) with grenades and/or/maybe c4/ sachal charge/ remotebomb. It would be fun to make an forward operating base with MG stations, mortars and a few medic guys runing around heling and shooting with their weapons.