by tinkerttoy » Sun Sep 30, 2012 6:26 am
I think that yes, we DO need OpenGL. You know why? The coming Mac port, as well as an eventual Linux port, depend on it. I use Linux and I'm quite tired of the hackery required to run AoS on my home computer.
In addition, OpenGL has a lot of advantages, and in most ways it's better than Direct3D, the only other alternative. It's faster, more stable, uses up less memory, much more extensible, easier to code in and maintain (have you SEEN some Direct3D-based code? Only the dead can know peace from this evil.), and overall just BETTER.
So basically, OP, your opinion is ignorant and foolish. Do some research about rendering APIs before jumping to such a maddening conclusion.