SDiederick wrote:This is my list of things that should be added to Ace of Spades:
1. Addition of a primary deploy-able machine gun
2. Going on top/near/close to a weapon recovers 25% max ammo for all items except for blocks and grenades
3. Grenades can be thrown back
4. Smoke grenades? in the grenade slot
5. Doors/Entrances, panels?, ladders, etc.
6. Traps?(fake blocks that break when stepped over, spike blocks that do lots of damage, mine blocks that explode?, etc.)
7. Plan A: Addition of extra classes:
Heavy class- machine gun that is deploy-able, spade, 50 blocks, 3 grenades
Builder class- pistol, spade, 75 blocks and has 25 traps(10 fake blocks, 10 spike blocks, 5 mine blocks)
Medic class- pistol, spade, 14 pills, 4 health kits, 50 blocks
Plan B: Being able to pick-up dropped weapons(which gets rid of idea #2)
8. A good anti-cheat/banning system(steam integration?)(This should be added when/if the game stops being free)
9. A main menu with a server browser and options
10. A "creative mode" where people can build a map together?
11. Small bleed-out(bleeding that causes health to drain) upon damage(For a few seconds only)
That's pretty much it but more might be added/removed ;)
1.At least not for now.
2. Idk, but if you mean pickups, then thats ok.
3. Maybe.
4. I don't think aos can handle this
5. Why, just why.
6. Alot of debate has gone for this, And I Support it. I think it'd be good if we had a "Trap" system.
7. Oh god no. A classes script was made for aos a few months ago: It ruined many servers.
I don't think we need classes, it makes things needlessly complex.
8. Easier said than done. And personallly, I wouldn't pay for this.
9. Easier said than done.
10. Something like this has been quite popular in aos maps, you can actually save the map whilst your playing it! that's how people save their work.
11. HELL no. I take enough damage already thank you.