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Nerf the Rifle. Slow it down.

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Re: Nerf the Rifle. Slow it down.

Postby Putin » Mon May 21, 2012 3:15 pm

SIMOX wrote:The problem noone ever thinks is that rifle is always accurate. No matter you are running, jumping, etc. It will always hit it's target 100% pin-point. It's perfectly accurate even when not looking through the iron sights.

I assume that rifle is not bolt action so it actually shouldn't be slower. The accuracy should be lowered while running and I think that would solve the problem.

Oh yeah. Now i knew why you are a moderator. Cause you are near the only one with clear head.
It's impossible to learn this noobs that a rifle cant be 100% accurate if you Run jump walk etc.
For me it should be just like u said:

Run: Shit acc
Movement: Still Shit acc
Stand: Good acc like 95% only a bit spread at fog range like a block/half block.
Crouch:100% acc

Also now a rifler doesn't care will he get in close combat with smg. He knew's he has same (in tunnels even better) chances to win. So the Rof should be for sure half of the now.
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Re: Nerf the Rifle. Slow it down.

Postby NapalmFlame » Mon May 21, 2012 3:46 pm

Putin wrote:
SIMOX wrote:The problem noone ever thinks is that rifle is always accurate. No matter you are running, jumping, etc. It will always hit it's target 100% pin-point. It's perfectly accurate even when not looking through the iron sights.

I assume that rifle is not bolt action so it actually shouldn't be slower. The accuracy should be lowered while running and I think that would solve the problem.

Oh yeah. Now i knew why you are a moderator. Cause you are near the only one with clear head.
It's impossible to learn this noobs that a rifle cant be 100% accurate if you Run jump walk etc.
For me it should be just like u said:

Run: Shit acc
Movement: Still Shit acc
Stand: Good acc like 95% only a bit spread at fog range like a block/half block.
Crouch:100% acc

Also now a rifler doesn't care will he get in close combat with smg. He knew's he has same (in tunnels even better) chances to win. So the Rof should be for sure half of the now.


Accuracy shouldn't be bad, but it shouldn't be good. But yeah, the rifle's accuracy under ideal or perfect conditions needs to be close to, and 100% respectively. Its also true that the rifle trumps the SMG for capability to kill people, even with cover factored in, at close to mid range.
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Re: Nerf the Rifle. Slow it down.

Postby ThisFrickinSite » Tue May 22, 2012 1:32 am

if you have bullet spread, lag, *moving target, rubber bullets all targeting you at once, your already in a shitstorm of your own and we dont need to make it worse. The rifle is the second most efed up gun next to shotgun (which is underpowered so you cant really compare that to the rifle), the only reason i get kills with the semi is ofted do to rapid re-alignment with targets and spamming. why make it any worse? besides, it shoots at the same rpm as shotty i believe.

*moving targets multiply the affects of bullet spread and lag, plus it makes rybber bullets that much worse.
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Re: Nerf the Rifle. Slow it down.

Postby razourik » Tue May 22, 2012 4:47 am

Like the SMG is very inaccurate when you use it while using the iron sights and standing, the rifle should be very inaccurate when you are walking and standing and using it. It should only have such great accuracy when it is being fired while you are crouching and not moving. Its speed does not need to be slowed down.
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Re: Nerf the Rifle. Slow it down.

Postby Varun » Tue May 22, 2012 8:34 am

Putin wrote:
SIMOX wrote:The problem noone ever thinks is that rifle is always accurate. No matter you are running, jumping, etc. It will always hit it's target 100% pin-point. It's perfectly accurate even when not looking through the iron sights.

I assume that rifle is not bolt action so it actually shouldn't be slower. The accuracy should be lowered while running and I think that would solve the problem.

Oh yeah. Now i knew why you are a moderator. Cause you are near the only one with clear head.
It's impossible to learn this noobs that a rifle cant be 100% accurate if you Run jump walk etc.
For me it should be just like u said:

Run: Shit acc
Movement: Still Shit acc
Stand: Good acc like 95% only a bit spread at fog range like a block/half block.
Crouch:100% acc

Also now a rifler doesn't care will he get in close combat with smg. He knew's he has same (in tunnels even better) chances to win. So the Rof should be for sure half of the now.


The majority of my kills are move kills.....
And not many snipers stay rooted in the same spot. There's nothing more embarrassing than being sniped by a guy you never saw. People who get sniped try to do their best to take the sniper out.
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Re: Nerf the Rifle. Slow it down.

Postby Putin » Tue May 22, 2012 10:19 am

^ You will get used to it. It will make the semi what it is a snipe-weapon . Like now if a smg gets around the corner you can easily run and snipe him but now a smg at close will win , cause the semi is meant to snipe , not to kill SMGs at close.
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Re: Nerf the Rifle. Slow it down.

Postby Varun » Tue May 22, 2012 10:21 am

Actually, the rifle is a semi automatic weapon that can be used for any circumstance. In real life, at any time, with any gun, anywhere, a rifle user can kill a smger if he tries. Chances are low, but its possible.
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Re: Nerf the Rifle. Slow it down.

Postby Putin » Tue May 22, 2012 10:27 am

^ Just like you say " Chances are low, but its possible. " If you are skilled you will kill him that's it.
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Re: Nerf the Rifle. Slow it down.

Postby Varun » Tue May 22, 2012 10:40 am

I am skilled, and I almost always do, but if you nerf moving accuracy, its going to be a lot harder. For starters, it will make it almost impossibly hard to advance under fire if your shots are almost all going to miss. Also, capping the intel will be veritably impossible if moving accuracy is nerfed.
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Re: Nerf the Rifle. Slow it down.

Postby MrHaaaaaaxFF » Tue May 22, 2012 12:07 pm

Varun wrote:I am skilled, and I almost always do, but if you nerf moving accuracy, its going to be a lot harder. For starters, it will make it almost impossibly hard to advance under fire if your shots are almost all going to miss. Also, capping the intel will be veritably impossible if moving accuracy is nerfed.

This^.
So, basically, we want no nerfs for rifle. At least for SMG and a buff for Shotgun.
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Re: Nerf the Rifle. Slow it down.

Postby Putin » Tue May 22, 2012 2:49 pm

^ Sure leave it 100% accurate and make this game a idiot noob friendly crap game.
This game needs a gun balance what mans no 100% acc rifles at jump run and etc.
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Re: Nerf the Rifle. Slow it down.

Postby DrPain » Wed May 23, 2012 2:36 am

Seasoned rifle user, been playing since only a hipster would play this game
Or if they just thought it was fun like I did.
In other words, been playing since before the SMG came out, and I'd say the rifle outperforms more than it should.

Simply because it's effectiveness at close range is not worse than what it is at long.
And also because it outplays the SMG with oneshot headshots, and outplays the shotgun in that it hits things.

I've gone over this many times, and I realize that the obvious solution is just using the rifle
But the very idea of sniper shotgun sends a shenanegin shiver up my spine.

Sooooo
The solution you ask?
Obvious solution is to remove the rifle reticule, so that you can not intuit the direction you will shoot without going into ironsight.

Some people have been complaining "The rifle is overpowered"
I will kill you myself, I promise, I am so close to beside myself.
Moreover, it's the people who are using it that are overpowered... actually more like the people getting killed by it are underpowered. Let's face it folks, most of the people in this game are f2p newbs(as opposed to f2p pros?)

So, for duck's sake this is one long post.

Seriously though, this game's been out for like a year and a half now, and headshots are easy as hell to get.
Oneshot headshots are serious business.

Also, yeah 100% accuracy kinda takes a bit outta the game
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Re: Nerf the Rifle. Slow it down.

Postby MrHaaaaaaxFF » Wed May 23, 2012 3:06 am

Putin wrote:^ Sure leave it 100% accurate and make this game a idiot noob friendly crap game.
This game needs a gun balance what mans no 100% acc rifles at jump run and etc.

Remind you, it's not acctually 100% accurate....
Oh, and jump run stuff? Didn't notice that XD
Sure thing, all guns accuracy should be lower while moving.
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Re: Nerf the Rifle. Slow it down.

Postby gusv150 » Wed May 23, 2012 5:26 am

What this game needs is spread :S
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Re: Nerf the Rifle. Slow it down.

Postby Paratrooper » Wed May 23, 2012 5:39 am

Maybe you just suck with the SMG.

I really don't know about you, but the SMG outperforms the Rifle in close and mid-range combat many ways, moving or standing.

Suck it up. Gee.
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