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Misc. Ideas

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Misc. Ideas

Postby Ssj4pure33 » Tue Jan 31, 2012 2:24 am

This is a thread for a few ideas I have picked up and/or could make AoS better. Please don't flame or troll.
Any writing in [ ] is to indicate a scenario.

1) Stun Grenades. (No I'm not trying to remake cod) [On a bridge map, or any other open area with forts, throwing grenades is not accurate, both in timing, and in throwing distance, and is hard to judge in short notice. The idea of stun grenades is to give a short advantage to the thrower to escape, or take on the enemy and make it easier to win. The stun grenade itself could be in the form of a flashbang (from cod, still not trying to remake it) or a stun grenade from star wars clone troopers. The flashbang could neutralise sound and sight for a short period of time, whilst stun grenade could stop the player moving for a short time and or neutralise sight for a short time?]

2) 1 Ctrl - hit crouch [Say in a relatively flat map, you need to answer a question asked by someone, its impossible to crouch and talk, unless your in a 2 block high space, and if your behind a 2 block high wall, and can't dig or build, your in trouble. 1 hit crouch could make it so that you stay crouching even after you release ctrl and keep talking, building or crouching, and a 2nd hit could make you stand.]

3) Grenade Quickthrow hotkey (i.e z,x,c,tab etc.) [In current open spaces, having to switch from a gun, to grenades to throw if you know your going to die, back to gun is difficult despite it being 1 slot away (no i can't hotkey 3, 4, 3 because you have to stop moving and gives the other guy a headshot oppurtunity) so with quickthrow, you press 1 button nearby and you throw a grenade immediatly, or you can hold down and cook the grenade for a longer time. It would make standoff's much more dangerous as people would have to contest guns as well as grenades.]

[Edit.]

4) Running [On large maps, especially mountainous maps, its annoying how when your trying to get to a hotspot, or escape, you walk. I mean, its war! you're going to casually stroll to the front line???? maybe the run speed is 2x or 1.5x the normal walk speed?]

These are just a few things I think could make AoS faster paced and more exciting. This is my first thread so once again don't troll or flame, constructive criticism and other building ideas for mine are acceptable.
Last edited by Ssj4pure33 on Wed Feb 01, 2012 2:17 am, edited 1 time in total.
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Re: Misc. Ideas

Postby Tek2 » Tue Jan 31, 2012 8:07 am

Ssj4pure33 wrote:(no i can't hotkey 3, 4, 3 because you have to stop moving and gives the other guy a headshot oppurtunity)

You have to stop moving?
And on the topic, I think an alternative grenade would be interesting.
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Re: Misc. Ideas

Postby Ssj4pure33 » Tue Jan 31, 2012 9:27 am

Tek2 wrote:
Ssj4pure33 wrote:(no i can't hotkey 3, 4, 3 because you have to stop moving and gives the other guy a headshot oppurtunity)

You have to stop moving?

yes you do. notice how 3 and 4 is halfway between w and d, so you either stop moving and do it fast, and stop moving farwards and do it slower
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Re: Misc. Ideas

Postby AlexKirchu » Tue Jan 31, 2012 10:58 am

I agree with ideas 2 and 3. Trying to talk whilst crouching behind cover is a no-no. You talk, you get shot. Simple as that.

And a hotkey for throwing a grenade, like middle mouse button perhaps (Yes yes, like in COD but it's a good hotkey) would help in hasty battles where you just wanna get a grenade out there quickly in a chance you'll kill someone.
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Re: Misc. Ideas

Postby SIMOX » Tue Jan 31, 2012 11:46 am

Ssj4pure33 wrote:... These are just a few things I think could make AoS faster paced and more exciting ...


If i recall correctly Ace of Spades was never meant to be fast paced. It's just COD that makes a bad influence. I do agree that it's kinda annoying when you want to reply but you also want to stay crouched. Toggle crouch would be usefull. But Grenade Quickthrow hotkey would make even more grenade spam. And you use grenades when you can't shoot ppl directly not throw grenades under their feets in wide open because you are out of ammo. Stay in cover?

You can also use "Q" that selects the previous item that you had in your hands.
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Re: Misc. Ideas

Postby Ssj4pure33 » Tue Jan 31, 2012 1:24 pm

SIMOX wrote:
Ssj4pure33 wrote:... These are just a few things I think could make AoS faster paced and more exciting ...


If i recall correctly Ace of Spades was never meant to be fast paced. It's just COD that makes a bad influence. I do agree that it's kinda annoying when you want to reply but you also want to stay crouched. Toggle crouch would be usefull. But Grenade Quickthrow hotkey would make even more grenade spam. And you use grenades when you can't shoot ppl directly not throw grenades under their feets in wide open because you are out of ammo. Stay in cover?

You can also use "Q" that selects the previous item that you had in your hands.


True ace of spades was never (I think) intended to be fast paced, but I think I used to wrong words in describing what my ideas could add :P.

Also with grenade spamming, you only get 3 grenades, and people who grenade spam lose theirs fast, and can't use them later, and since they are in the same general area, they won't hit if the other guy is far away enough. Also 1 point I've picked up is that throwing grenades when you can't shoot them is generally impossible, as the grenade will sail over their heads, or land short at their cover, removing part of it, which just isn't good enough of a reason for me to throw them. The reason I throw them generally, is to try to get a later kill after they have killed you with the explosion. And it's impossible to always be in cover. What happens when your trying to get to the front line, and the enemy has walked right in front of you? [from a distance]
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Re: Misc. Ideas

Postby SIMOX » Tue Jan 31, 2012 1:58 pm

Ssj4pure33 wrote:The reason I throw them generally, is to try to get a later kill after they have killed you with the explosion. And it's impossible to always be in cover. What happens when your trying to get to the front line, and the enemy has walked right in front of you? [from a distance]


So you use grenades when you are about to die? I usually throw them to an approximate location where an enemy is. Or sometimes grenades are good if you want enemy to get out of the cover or die.

And when you run from cover to cover you should have your weapon loaded if someone pops up in front of you.
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Re: Misc. Ideas

Postby IrishElf » Tue Jan 31, 2012 4:10 pm

Toggle crouch is a good idea, I like it.

Flashbang/stun grenades are... I'm not sure just how to approach them. I doubt they'll be used highly on most maps tbh. But, they'd be interesting to have either way.

Quickthrow grenade button is a huge no. You CAN change your key setup to make things easier so I really don't see the purpose.
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Re: Misc. Ideas

Postby Squeal » Tue Jan 31, 2012 7:49 pm

I'm sure this is probably only a repeat of what others have said; toggled crouching would be great, stun grenades and a 'quick throw' are unfitting to the game.
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Re: Misc. Ideas

Postby ChaosTLW » Wed Feb 01, 2012 12:31 am

Talk while crouching:Yes
Moar Grenades:Yes,but not Stun or Flash grenades,Smoke grenades would be better,but it could be pretty laggy and I'm not sure if it can be done with the actual engine.
Quick Throw:No no
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Re: Misc. Ideas

Postby Ssj4pure33 » Wed Feb 01, 2012 2:30 am

SIMOX wrote:
Ssj4pure33 wrote:The reason I throw them generally, is to try to get a later kill after they have killed you with the explosion. And it's impossible to always be in cover. What happens when your trying to get to the front line, and the enemy has walked right in front of you? [from a distance]


So you use grenades when you are about to die? I usually throw them to an approximate location where an enemy is. Or sometimes grenades are good if you want enemy to get out of the cover or die.

And when you run from cover to cover you should have your weapon loaded if someone pops up in front of you.


Yes i do use grendaes when im about to die. The problem with throwing them at an approximate location is that people move, and they aren't visible on minimaps or maps, until they round the corner. I've also said that the grenade either goes over the enemy cover, or falls short. (this is reffering to the normal 2 block high wall or trench and other similar cover structures.) So the original point of using grenades to move the enemy out of cover is generally not well used. People are also smart enough to move away from grenades to not die
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Re: Misc. Ideas

Postby ChaosTLW » Thu Feb 02, 2012 12:58 am

You can always hold down the grenade to make it explode over a wall or behind cover.Sure,it may need some practice,but it helps a lot when you master it.
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