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Making players solid

Got a great new idea for the game?

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Total votes : 14

Making players solid

Postby XxsnipahxX » Tue Oct 02, 2012 12:20 am

As the title said, make players solid! It could make the game more realistic. But it only works with enemies, so teamates dont troll you off a tower or bridge.
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Re: Making players solid

Postby Semper » Tue Oct 02, 2012 2:06 am

XxsnipahxX wrote:As the title said, make players solid! It could make the game more realistic. But it only works with enemies, so teamates dont troll you off a tower or bridge.
Discuss...


So like enemys will not go through you but the'll bump you? When do we ever get that close enemies?
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Re: Making players solid

Postby SilentGunna » Tue Oct 02, 2012 2:41 am

Semper wrote:
XxsnipahxX wrote:As the title said, make players solid! It could make the game more realistic. But it only works with enemies, so teamates dont troll you off a tower or bridge.
Discuss...


So like enemys will not go through you but the'll bump you? When do we ever get that close enemies?

Spade fights? DUH.
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Re: Making players solid

Postby Afrodude4 » Tue Oct 02, 2012 3:31 am

But, a spade is a one hit kill, making the enemy solid doesn't change the way a spade fight works.
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Re: Making players solid

Postby HoboHob » Tue Oct 02, 2012 2:00 pm

I feel it's an unnecessary change.
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Re: Making players solid

Postby DrPain » Wed Oct 03, 2012 5:45 pm

Afrodude4 wrote:But, a spade is a one hit kill, making the enemy solid doesn't change the way a spade fight works.

It's not anymore

By the way, spade is OP please nerf
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Re: Making players solid

Postby ChaosTLW » Wed Oct 03, 2012 8:10 pm

DrPain wrote:By the way, spade is OP please nerf

roflmao

Nice joke dude.
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Re: Making players solid

Postby ZaPhobos » Thu Oct 04, 2012 4:50 am

ChaosTLW wrote:
DrPain wrote:By the way, spade is OP please nerf

roflmao

Nice joke dude.

IT'S TRUE! One hit kill, two firing methods, one being quieter and breaking more blocks the other faster and lethal.

One hit kill, range of 2 people shoulder to shoulder and über fast.
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Re: Making players solid

Postby DrPain » Thu Oct 04, 2012 5:46 am

Actually... compared to melee in other games, it really is overpowered
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Re: Making players solid

Postby ChaosTLW » Thu Oct 04, 2012 6:24 pm

DrPain wrote:Actually... compared to melee in other games, it really is overpowered

THIS makes sense. Simply saying "the Spade is OP" is not true, because you have to get considerably close to the enemy, and you're not exactly invisible(although most people in-game are brain dead anyway...)

Wasn't the spade nerfed to be a 2 or 3-hits-kill? lol
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Re: Making players solid

Postby ThisFrickinSite » Fri Oct 05, 2012 6:55 pm

DrPain wrote:Actually... compared to melee in other games, it really is overpowered

Have you ever played the monstrosity that is Call of Duty? You can stand 5 feet away from them, press melee, teleport to the one hit kill.
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Re: Making players solid

Postby DrPain » Fri Oct 05, 2012 10:43 pm

ThisFrickinSite wrote:
DrPain wrote:Actually... compared to melee in other games, it really is overpowered

Have you ever played the monstrosity that is Call of Duty? You can stand 5 feet away from them, press melee, teleport to the one hit kill.


Actually, I was thinking about CS
When I say other games, I mean CS
When I say other shooters, I really mean CoD
Or in rare cases BF3
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Re: Making players solid

Postby ThisFrickinSite » Fri Oct 05, 2012 11:35 pm

Using the name may make communication easier.
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