Altoids wrote:As in, when you get hurt, the screen blurs (Since AoS is 8-bit, pixelates)?
Priok wrote:that would be really cool, would it just be a flash or stay that way? I think just a quick flash is better, but it would be a cool detail anyway.
Altoids wrote:(IRL about 4-5 hits with a shovel/spade to the head causes death)
SilentGunna wrote:Priok wrote:that would be really cool, would it just be a flash or stay that way? I think just a quick flash is better, but it would be a cool detail anyway.
Like what I mean is that the screen would be blurred the entire time the damage indicator is there.
Moonkey wrote:You people also need to understand that the pixelation was a bug in the engine. Not anything that could be implemented, probably.
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