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Upgrading weapons.

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Upgrading weapons.

Postby lehma18 » Tue Sep 11, 2012 7:29 am

Since every Deuce constantly demands weapon upgrades, i say deliver. If done right, it might turn out to be fun.
Forget killstreaks, forget score. Insurgency 2 does it right, so we should "borrow" the upgrade system.

Basicly, whenever someone upgrades a weapon, it upgrades it for everyone in the team.

"Well, how do you get upgrade points?"
Capturing the intel. That's pretty much the only not abusable option. Also encourages people to work together.

"But it gives the other team an unfair advantage!!"
Exactly. Currently, in a 15 round game, everyone is on the same line. All it takes for the balance to shift is one good player more in the other team. Also, i can woop the blue team's ass 10 times, and i get nothing. It's very anti-climaxing

I will continue on the subject some other time. I must go, my people need me.
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"I did what i was told to do, the best i could." - Simo Häyhä, legendary finnish sniper.
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Re: Upgrading weapons.

Postby Mariokillu » Tue Sep 11, 2012 8:00 am

As 95% of all other suggestions, this is Ace of Spades, not Call of Duty.
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Re: Upgrading weapons.

Postby lehma18 » Tue Sep 11, 2012 8:28 am

Mariokillu wrote:As 95% of all other suggestions, this is Ace of Spades, not Call of Duty.

I didn't say "Add 900 gunz and 9000 different attachments", i said add a few enchantments for the whole team.
Still in a tight spot, so i might go offline for a while.
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Re: Upgrading weapons.

Postby MuOa » Wed Sep 12, 2012 1:47 am

similar to intel rpg mode, right? they already have a damage increase lvl 1-3 from capturing intel. along with poison bullets, and other fun stuff
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Re: Upgrading weapons.

Postby TheSifodias » Wed Sep 12, 2012 1:50 am

I like your idea. For those who have played Star Wars Battlefront, remember the regional upgrades, like 15% more damage, fire speed, etc... It would be a great boost toward teamwork in intel captures.
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Re: Upgrading weapons.

Postby HoboHob » Wed Sep 12, 2012 3:31 am

TheSifodias wrote:I like your idea. For those who have played Star Wars Battlefront, remember the regional upgrades, like 15% more damage, fire speed, etc... It would be a great boost toward teamwork in intel captures.

I was an avid player of Battlefront back in the day but WHAT THE HECK ARE YOU TALKING ABOUT? Regional upgreades? Huh?

Sorry for off-topicness
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Re: Upgrading weapons.

Postby Socrates » Wed Sep 12, 2012 3:41 am

HoboHob wrote:
TheSifodias wrote:I like your idea. For those who have played Star Wars Battlefront, remember the regional upgrades, like 15% more damage, fire speed, etc... It would be a great boost toward teamwork in intel captures.

I was an avid player of Battlefront back in the day but WHAT THE HECK ARE YOU TALKING ABOUT? Regional upgreades? Huh?

Sorry for off-topicness

Haha I used to love that game! Still do! And I have no idea what he's talking about either.. please explain :D
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Re: Upgrading weapons.

Postby TheSifodias » Wed Sep 12, 2012 3:56 am

No, I meant in Battlefront 2, if you look really closely in the campaign, you get to give your team small boosts as a Jedi/Sith, such as Darth Maul's Rage. Also, after a certain number of kills, even regular players get certain perks in sprint speed and general health. Now, since AOS is more teamwork based, those type of boosts should be extended to the entire team, and the objectives for the boosts should be high too.
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Re: Upgrading weapons.

Postby Derpy » Wed Sep 12, 2012 5:48 am

While everyone above and soon to be below derail this topic into Battlefront nostalgia, I have to say I like this idea.
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Why I choose to play AOS, and why I stay in it is a mystery to even me. Perhaps, when I grow older, I may discover that reason, and the answer to other questions of this game.
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