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Griefing Prevention

Got a great new idea for the game?

Griefing Prevention

Postby wiw » Mon Sep 03, 2012 5:33 am

I came up with an idea - if every block stored which team it was placed by, it could be made more difficult to dig blocks placed by team-mates. Either the time taken to dig team-mate's blocks could be increased, or a limit on the number of team-mate's blocks you are able to dig per life could be implemented. The time increase could also be incremental (the more team-mate's blocks you destroy the slower it becomes).

The team value could be stored in a single byte or even a boolean if null can be used for map blocks. The fact it would also effect your own blocks would probably be a good thing if anything. This would hopefully discourage certain players from laboriously sabotaging their own team...
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Re: Griefing Prevention

Postby XxsnipahxX » Mon Sep 03, 2012 3:19 pm

Here`s a way to improve this, You can only destroy your blocks and your enemies blocks with 2 hits with alt fire. You can only destroy blocks if other teamates blocks with 3 or 4 hits. If you are digging underground it is default 2 hits with alt fire.
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