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Limping

Got a great new idea for the game?

Limping

Postby XFrostByteX » Sun Aug 26, 2012 2:24 pm

Basic concept

get below 30 health, you can't sprint, and you move at sneak speed. Why? Cause chances are you're wounded, badly. Once you get back to 100 health you can run around and jump shot as usual. Just thought it add to realism a bit more.
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Re: Limping

Postby XxsnipahxX » Sun Aug 26, 2012 2:48 pm

I was thinking of this idea, I fully support +1.
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Re: Limping

Postby CobaltCloud » Sun Aug 26, 2012 4:25 pm

I really like this idea!

You could also have the spade do less melee damage and make the guns harder to aim along with the linping. +1!
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Re: Limping

Postby tonyantonio » Sun Aug 26, 2012 4:53 pm

+1 add a poll!
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Re: Limping

Postby lolpwned23 » Sun Aug 26, 2012 6:05 pm

I would absolutely hate this, but it would make sense and would be another reason to not get shot

+1
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Re: Limping

Postby ChaosTLW » Sun Aug 26, 2012 6:52 pm

lolpwned23 wrote:I would absolutely hate this, but it would make sense and would be another reason to not get shot

Couldn't say better. However, this would be a buff to the SMG more than anything, making it even easier to kill with it. On the other hand, the Shotgun could also get some extra value, as even if you don't kill the enemy, if you do enough damage he will be really easy for other players to kill.

So, +0 from me. I'm really neutral in relation to this one.
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Re: Limping

Postby Semper » Sun Aug 26, 2012 7:17 pm

I agree with Chaos, The smg would be more powerful, now It takes more time getting away from those smg's.
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Re: Limping

Postby XFrostByteX » Sun Aug 26, 2012 7:51 pm

ChaosTLW wrote:
So, +0 from me. I'm really neutral in relation to this one.


0+ is still +!

To be honest SMG's should get nerfed, when/if they do, this idea would be snazzy. Plus it buffs up shotty kills a bit.
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Re: Limping

Postby ChaosTLW » Sun Aug 26, 2012 8:37 pm

XFrostByteX wrote:
ChaosTLW wrote:
So, +0 from me. I'm really neutral in relation to this one.


0+ is still +!

To be honest SMG's should get nerfed, when/if they do, this idea would be snazzy. Plus it buffs up shotty kills a bit.

+0=-0
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Re: Limping

Postby Socrates » Mon Aug 27, 2012 6:10 am

I like this idea a lot. As other people have stated, it would make it so you took more care to not get shot. Its rather cheesy carelessly running around with 2hp and being just as fast and accurate as a person with 100hp.
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Re: Limping

Postby Leonzable » Mon Aug 27, 2012 12:14 pm

I think below 15 health would be a smarter idea. 30 seems too high.
Also I could see myself just self destructing with a grenade if i'm far away from the tent and limping lol
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Re: Limping

Postby Varun » Mon Aug 27, 2012 12:22 pm

I don't think you can get a negative zero, or a positive zero. Zero is just zero. As for the idea, I guess it wouldn't hurt, though this would affect long range campers more than anything. If you're any other kind of player, you're probably seconds away from dying if you have only 30 hp.

What I said is more of an exception than a rule though.
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