Classes and Stats
Class One
Sniper
Info:
Sniper uses the Regular Rifle and, has a longer view distance when using sniper.Gets a set of Smoke Grenades instead of Grenades.
Class Two
Spy
Info:
The spy can get into the enemies bases by using their cloak which makes the enemy team see you as one of them, but it has a 2:00 minute usage time on it and has a 3:00 cooldown.His dark colored army suit makes it so he is hard to see in the dark or in tunnels.The spy uses a Shovel and gets Flashbangs.
Class Three
Gunman
Info:
The Gunman uses the Smg or Machine gun and can run Fast while using the Smg.
Class Four
Medic
Info:
As you most likely guess the Medic is able to heal their, teammates.Medics have 50% more health than usual, and can heal others in just 20 seconds.They can run quicker and can place, Aid kits where other teammates can patch themselves up!
Class Five
Engineer
Info:
The Engineer uses the Machine gun and The turret and when the turret breaks the can just repair it. Repairing takes 30 Seconds to complete and enemies can destroy your progress if you die.You are slower than the other classes to.
Class Six
Special Ops
Info:
Special Op soldiers are armed with Grenades A Shovel and Satchel Charges. they take 5% less damage from bullets from Smg's Machine guns, and Grenades.But the rifles bullets are able to penetrate the armor!
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