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Suggestions reggarding mapmaker, mods and gameplay

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Suggestions reggarding mapmaker, mods and gameplay

Postby kkfenix » Sat Aug 25, 2012 5:44 pm

The mapmaker (creator) should look a little bit like this:
http://imageshack.us/photo/my-images/266/1slika.jpg/

Categories and contents (more examples than suggestistions)

Ready made buildings:
Watchtowers
short wall
medium wall
long wall
turret post
Etc.

AI
Guard: Has a certain area in which he patrols, has weapons (of course), can be in a team or hostile to all and can respawn if specified so in mapmaker (creator), can ride on the truck

Turret: Stays still (only the shooting part moves), It shoots mini rockets and weaker bullets, can float and stay still in air, (mini) rockets and machine guns (weaker bullets) have a little range also as guards they can be in a team or hostile to all, can be placed on a truck

Truck: Follows the same route all the time, it's indestructible, can fly, float and go on blocks (of course), it will destroy / kill everyone and everything on it's way and it can transport players

Block runner: Runs (slides) away from players, can be used for playing football (soccer) YAY Football :)
Also I wanted to mention that there could be a football (soccer) mode with only one (indestructible) block runner

Blocks: Decide shape, amount and colour of blocks to be placed, should look something like this:
http://imageshack.us/photo/my-images/211/2slika.jpg/


Water bedrock tool

I think we should be able to place bedrock and water anywhere we want
This is what I think it could look like:
http://imageshack.us/photo/my-images/17/3slikav.jpg/

Spawn

Places where a player can spawn,it is necessary for a map to have a certain amount of spawn points


Special blocks

Glow block (obviously glows) costs 7 blocks
Supporter block (takes longer to destroy) costs 8 blocks
Crybaby (on hit little cubes slide down the block) (and do nothing) costs 4 blocks
Douchebag (breaks if stood on) (great for traps) costs 10 blocks

player should be able to carry 60 blocks, and have an inventory for special blocks
Last edited by kkfenix on Sun Aug 26, 2012 11:06 am, edited 1 time in total.
kkfenix
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Re: Suggestions reggarding mapmaker, mods and gameplay

Postby XxsnipahxX » Sat Aug 25, 2012 6:29 pm

We already have a map maker, and we can set spawns in Pyspades.
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Re: Suggestions reggarding mapmaker, mods and gameplay

Postby kkfenix » Sun Aug 26, 2012 10:58 am

Re: XxsnipahxX
I did not know that know that, but I will leave it anyway.
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