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Grenade damage.

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Grenade damage.

Postby EpicDude133 » Thu Jan 26, 2012 3:07 am

I have an suggestion. If you kill somebody with the grenade his dead body wouldnt have an arm or leg. More gore. ;) What do you think about this?
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Re: Grenade damage.

Postby Spartan094 » Thu Jan 26, 2012 5:55 am

If you want you can edit the playerdead model in your game directory. On my Halo pack (duck I hate self-advertising) I put a little splatter across the face. With the current engine I don't think limbs/ragdoll are possible, and if they are...
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Re: Grenade damage.

Postby EpicDude133 » Thu Jan 26, 2012 2:21 pm

Spartan094 wrote:If you want you can edit the playerdead model in your game directory. On my Halo pack (duck I hate self-advertising) I put a little splatter across the face. With the current engine I don't think limbs/ragdoll are possible, and if they are...

I mean a new dead player model, not limbs or ragdolls.
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Re: Grenade damage.

Postby Spartan094 » Thu Jan 26, 2012 7:19 pm

Make it! I want to see what you can come up with, different models for different deaths would be cool in the future.
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Re: Grenade damage.

Postby Gorman » Thu Jan 26, 2012 7:32 pm

SC2 style, different death mode / animation for each death type!

Alternately have death model procedurally generated by taking damage ingame.
viewtopic.php?f=65&t=987

If they are shot, then it makes a red hole where they are hit, if they fall off something you may see red patches on the legs and arms, if they are hit by a grenade then blood everywhere.

I think it has a lot of potential.
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Re: Grenade damage.

Postby EpicDude133 » Fri Jan 27, 2012 12:02 am

Spartan094 wrote:Make it! I want to see what you can come up with, different models for different deaths would be cool in the future.

I've edited a death player model without an arm, and yeah i ment about different models for different deaths.
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