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More Types of Weapons like in t WW or the modern days in AoS

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More Types of Weapons like in t WW or the modern days in AoS

Postby xXPwnedBoiXx » Sun Aug 05, 2012 11:53 am

There should be more types of weapons in this game so it feels like you aren't forced to only use 3 weapons to fight in the war to death. It seems like to me I would like to have like the M1 Thomson or the B.A.R/BAR and such. Or like the modern weapons like P90 Vector and F2000! I know there are mods that do this but here's one thing. It doesn't change its stats! It changed nothing in its stats except its look and probably sounds and your sights. I just feel like there are barely any games out there that limit you firing weapons to only 3. This game has to stop being the only/the few games that limit your weapons to 3. Thank you and have a nice day.
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Re: More Types of Weapons like in t WW or the modern days in

Postby kmaj » Sun Aug 05, 2012 12:00 pm

I would like if servers could set weapon stats, but the default weapons should be those 3.
It's already hard balancing 3 weapons.
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Re: More Types of Weapons like in t WW or the modern days in

Postby lehma18 » Sun Aug 05, 2012 2:02 pm

We already have 4 weapons that cover the roles. Spade for melee, shotgun for low-range, SMG for medium-range and rifle for long-range. We do not need 9001 different guns with slightly different stats. Re-skinning is your friend.
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Re: More Types of Weapons like in t WW or the modern days in

Postby ChopChopThePanda » Sun Aug 05, 2012 2:04 pm

remove shotgun and samg pls.
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Re: More Types of Weapons like in t WW or the modern days in

Postby ChaosTLW » Sun Aug 05, 2012 4:41 pm

Did you said... P90 Vector...? Oh God why don't force me to kill another guy.

Anyway, We don't really need those weapons. The weapons we have already cover all ranges/roles:

1-Rifle: Long-range Marksman Semi-Auto Weapon.
2-SMG: Medium range Jackhammering Automatic Weapon.
3-Shotgun: Close Range Ambusher Pump-Action Weapon.
4-Spade: Melee weapon.
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Re: More Types of Weapons like in t WW or the modern days in

Postby xXPwnedBoiXx » Sun Aug 05, 2012 10:16 pm

ChaosTLW wrote:Did you said... P90 Vector...? Oh God why don't force me to kill another guy.

Anyway, We don't really need those weapons. The weapons we have already cover all ranges/roles:

1-Rifle: Long-range Marksman Semi-Auto Weapon.
2-SMG: Medium range Jackhammering Automatic Weapon.
3-Shotgun: Close Range Ambusher Pump-Action Weapon.
4-Spade: Melee weapon.


You forgot 5. Grenade: Explosive
Plus what about medic?
Or the Demilotion role?!
I want some realistic WWII action!
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Re: More Types of Weapons like in t WW or the modern days in

Postby ChaosTLW » Sun Aug 05, 2012 10:33 pm

xXPwnedBoiXx wrote:
ChaosTLW wrote:Did you said... P90 Vector...? Oh God why don't force me to kill another guy.

Anyway, We don't really need those weapons. The weapons we have already cover all ranges/roles:

1-Rifle: Long-range Marksman Semi-Auto Weapon.
2-SMG: Medium range Jackhammering Automatic Weapon.
3-Shotgun: Close Range Ambusher Pump-Action Weapon.
4-Spade: Melee weapon.


You forgot 5. Grenade: Explosive
Plus what about medic?
Or the Demilotion role?!
I want some realistic WWII action!

Medic and Demolition are different. A medic would uses a heatlh box or something, not a medigun. You can classify the SMG as a Demolition Gun, as I said, "2-SMG: Medium range Jackhammering Automatic Weapon.". Also, the HMG and the RPG are going to be demolition guns.
However, a timed Satchel Charge would be welcome, IMO.
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