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August 9th, 2012 9:00 PM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.2.1.0 Minor Update Released!
- Fixed Map Generator VXL Writer, Now outputting and writing proper VXL Format!
- Added VXL Cleaner Command Line Tool Advanced Will batch read and write and TRY to clean vxl format files from
other software exports to match the Ace of Spades VXL Standard.
Run vxlcleaner.exe From the Blockman2D Install Directory "default: C:\Program Files(x86)\Blockman2D\" to view
help, and remember to backup your vxl files before you clean, and verify they have converted properly before
removing your backups.
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August 4th, 2012 1:00 PM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.2.0.5 Minor Update Released!
- Map Generator Now Colorizing The Maps Successfully
- Fixed issues Doodad Editor, Rotate and Vert Code.
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July 29th, 2012 10:00 AM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.2.0.0 Major Update Released!
- Window Resizing Added
- Window Multi-Task Added
- Water Shade Overlay Added
- Doodads max size increased to 20x20
- New BlockExchange System, allowing sharing of Doodads, Height Maps, and Map Templates.
- Undo Cache has increased to 10 for all three tools.
- Made fixes to Map and Photo Generator with Map Colorization, fixed a few issues, maps now painting accuratly.
- File compression added to the BDD, BHM, and BMT File formats.
- Thumb generated and now saved with file for BlockExchange.
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July 16th, 2012 5:00 PM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.1.4.5 Mini-Update Released!
- Added Update Check, can be disabled in settings.
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July 16th, 2012 12:00 PM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.1.4.0 Released!
- Doodad Editor Disk Caching Adding for Blocks, Furthur Optimized for Speed.
- Block Graphic in Doodad Editor Updates for cleaner lines.
- Undo Feature added to Height Map Editor, Map Painter, and Doodad Editor.
- Marquee Tool for Copy and Pasting Added To Height Map Editor and Map Painter. Use right click and drag to reposition.
- Shape Marquee Tool Added To Height Map Editor and Map Painter.
- EyeDropper Tool Added to Height Map Editor and Map Painter.
- Free Paint/Locked Line Painting Added to both Height Map, and Map Painter. Left click to free draw, right click to lock draw.
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July 2nd, 2012 2:00 PM CST - UPDATE
http://blockman2d.herokuapp.com/
Site Updated!
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July 2nd, 2012 2:00 AM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.1.3.0 Released!
- Fixed Doodad Vertical Height Code for 2D Interface
- Created YouTube Tutorial Viewer.
- Created tool tip dialogs across system. Can be disabled in settings.
- 2D Interface now collapsable.
- Added Square Brushes to Height Map Editor and Map Painter.
- Fixed Alpha bug with Generated Maps
- Changed Random Brush
- Updated Map Painter Options GUI
- Bug Fixes and General Improvements.
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UPDATE - PLEASE READ
I just wanted to make it clear my intentions of this software, I fully intend to keep it freeware/shareware, shareable by the community and everyone alike at no cost. BETA Stage or Full Stage alike. After just a short time playing the game I really felt there was a need for a simpler, more user friendly map designer, and that's how the software was born. First Released on June 21st 2012, with development starting the end of May 2012, so the software is still young, and I appreciate your feedback and suggestions and patients as I work out the kinks in my spare time!
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June 24th, 2012 7:00 PM CST - UPDATE
http://blockman2d.herokuapp.com/
Beta 0.1.2.0 Released!
- Added VXL Convertor - Convert Existing VXL Maps to an Editable Format!
- Doodad Editor Height Fix in Place, Should be working a lot better!
- A Bunch of Small fixes, and bug fixes.
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SOME AWESOME NEWS - GET EXCITED
June 24th, 2012 - NOON - CST
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I was able to get a VXL Map Convertor up and running, it creates a height map which can be edited in the Height Map Editor, and a JPEG Landscape Image that can be imported into Map Painter.
Only one down side... :[ since the Height Map and Map Painter work on a single layer system ( it doesn't allow for overhangs and bridges quite yet ) the converted maps are pulled into a single layer, now this may remove the overhand altogether, or make it solid to it's height like a tower instead of a platform... The next step is to create a full editor allowing opening of the vxl directly, without needing for conversion, this will be the final major peice bringing everything in full circle.
Also made a bunch of little fixes, Doodad Editor should be working much better with the 3D Isometric Interface.
Finishing things up, hopefully will have latest version up by end of day.
Want to throw out a thanks to BuffetOfLies with resource help and really pushing the need for loading existing VXL files. Also Thanks to everybody who helped me to debug the reader! This community is awesome!
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June 21st, 2012 8:00 PM CST - UPDATE
Beta 0.1.1.0 Released!
- Major Optimization to the Isometric Doodad Rendering Engine
- Added 2D Interface to Doodad Editor, Allowing user to use the 3D or 2D interface.
- Transparent Height Blocks renamed to Risers.
Please let me know how everything is running with the doodad editor with the updates, thanks everybody!
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A shout out to the mapping community! I've released a toolkit for Ace of Spades and Pyspades Map Generation, feature rich and with the help of the community I hope to make it even better. If your an active mapper, then you really should stop by and give it a try!
A Doodad creator, a height map painter, a map painter, and many more options! Check out the site for more details, and please send suggestions and feedback!
Blockman2D - Ace of Spades 2D Map Generator Tools
http://blockman2d.herokuapp.com/