TheSifodias wrote:Err, Faultcheck, is there a way to reduce your map size storage? Because my newly generated map is 12 MB, while the gen map, which is much larger, is only 2 MB...
That's because the gen map isn't filled with awesome.
TheSifodias wrote:Err, Faultcheck, is there a way to reduce your map size storage? Because my newly generated map is 12 MB, while the gen map, which is much larger, is only 2 MB...
TheSifodias wrote:Thank goodness for that undo tool.
Airsoftr wrote:I'm having trouble with opening the generators. I've made it to where I open it as administrator, and I have .net 4.0. I think everything else works (I know Doodad, Height Map, and Painter work). The program crashes whenever I try to run the generators.
TheSifodias wrote:I'm talking about the .vxl file. Is there any way to make it smaller?
ei8htx wrote:This is truly incredible. Great work!
My only suggestion would be a way to import/export KVX, KV6, and VOX files, perhaps in a way integrated with the doodad editor, that and some of the other things already mentioned in the thread. Then this could truly replace Voxed.
In any case, this thing is pretty awesome, and way easier on the eyes than slab6 and voxed.
Truly a great addition to the AoS community.
Winston wrote:Seems very interesting, but I am unable to download it...
The link to the download (http://blockman2d.herokuapp.com/files/d ... blockman2d) takes me back to the home page...
I think this is only for me, is there any way to fix it? Or maybe a mirror download?
SRL wrote:Beg pardon, but is this the deuce-friendly interfaced mapmaker I've been hearing talk of?
It is? :DDDD YAY MAPMAKING TEIM
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