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Tower of Babel screen shot thread

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Re: Tower of Babel screen shot thread

Postby MegaDeuce » Sun Feb 19, 2012 6:06 am

I didn't build it, I was just impressed by it :)

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Re: Tower of Babel screen shot thread

Postby izzy » Sun Feb 19, 2012 7:51 am

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Re: Tower of Babel screen shot thread

Postby Gorman » Sun Feb 19, 2012 8:15 am

Holy shit Izzy.
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Re: Tower of Babel screen shot thread

Postby MegaDeuce » Sun Feb 19, 2012 9:41 am

^ I helped with that one too, me and Twilight were working on it but I left early :p
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Re: Tower of Babel screen shot thread

Postby tunaspirit » Sun Feb 19, 2012 9:28 pm

At a certain point in aloha babel, the platform with the intel on it just collapsed.
P.S. First team to get on the platform gets to snipe away the other team from above :D
[18:33] <+boolface> hey guys imma releqase 0.76 now
[18:34] <+Ethoslab> TheGrandmaster hey do you have any idea when updates gona come
[18:34] <+gen_applejack> now
[18:34] <+gen_applejack> as boolface told us
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Re: Tower of Babel screen shot thread

Postby Monsteri » Mon Feb 20, 2012 7:20 am

This is some nice stuff, brings back memories from old genmaps when these kinds of structures were mandatory in the later phases of the games :)
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Re: Tower of Babel screen shot thread

Postby tunaspirit » Mon Feb 20, 2012 2:28 pm

To my opinion, BABEL is the best game mode in the game.
It takes the 2 core aspects of AoS in a map,
autist builder can build towers/mega staircases for a purpose,
and griefers can spray down enemy towers with the same amount of butthurt you'd get of griefing enemy structures,
and not risking votekicks.
I hope this gets implemented vanilla.
[18:33] <+boolface> hey guys imma releqase 0.76 now
[18:34] <+Ethoslab> TheGrandmaster hey do you have any idea when updates gona come
[18:34] <+gen_applejack> now
[18:34] <+gen_applejack> as boolface told us
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Re: Tower of Babel screen shot thread

Postby Gorman » Mon Feb 20, 2012 3:25 pm

tunaspirit wrote:To my opinion, BABEL is the best game mode in the game.
It takes the 2 core aspects of AoS in a map,
autist builder can build towers/mega staircases for a purpose,
and griefers can spray down enemy towers with the same amount of butthurt you'd get of griefing enemy structures,
and not risking votekicks.
I hope this gets implemented vanilla.

I concur with your assessment. However I firmly believe that no game modes should be implemented in vanilla. They should ALL be scripts.
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Re: Tower of Babel screen shot thread

Postby CalenLoki » Mon Feb 20, 2012 6:47 pm

MegaDeuce wrote:I didn't build it, I was just impressed by it :)

[img width=600 height=400]http://i.imgur.com/hbLf1.jpg[/img]


ha! my creation. about 75% was made by me (everything that is straight and clear - that chaotic parts/grey additions/back floating stairs were made by others)
It was quite sad that most of both teams ignored objectives - for a long time I was only one who build and destroy towers. Even after Tank joined, he only played hidden sniper, which hardly prevented me from griefing all blue towers.

It's awesome mode, but maybe 3 per 10 games I played blues had any decent building forces.
In pace leones, in bello cervi
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Re: Tower of Babel screen shot thread

Postby NestoFlo » Mon Feb 20, 2012 10:57 pm

Before [zZz] Decided to take down the tower.
http://i.imgur.com/iOy8a.png

Aftermath of [zZz]... construction.
http://i.imgur.com/tLAtO.png

It may not look like a big thing to take down, but at the point of its destruction it was getting bigger. :)
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Re: Tower of Babel screen shot thread

Postby CalenLoki » Tue Feb 21, 2012 12:23 am

Hah! our autists were terrible. They started building close to platform way too late (after I made stairs for them), and half of them keep building that crappy back tower.

We won anyway, after like three of your towers fell :P
Try to build something more solid next time.

I don't like that map - too much camping on sides, too little combat in fortifications. Without those random walls in the middle that I made to advance toward your tower, there would be no CQC at all.
It's like GH1 without water damage - pretty lame IMO.

btw
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previous map, green master race won as always. 80% of yellow blocks are mine. Not too big % of whole construction, but it seems that I'm the only one who understand need of stairs and communication routes around the tower.
In pace leones, in bello cervi
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Re: Tower of Babel screen shot thread

Postby tunaspirit » Tue Feb 21, 2012 2:18 pm

Stadium sucks. Too many fog campers.
Also autists tend to build 1x1 towers right ABOVE of your staircase, so you can't destroy it.
BTW Does anyone know at what height the intel platform is counting from groundlevel?
[18:33] <+boolface> hey guys imma releqase 0.76 now
[18:34] <+Ethoslab> TheGrandmaster hey do you have any idea when updates gona come
[18:34] <+gen_applejack> now
[18:34] <+gen_applejack> as boolface told us
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Re: Tower of Babel screen shot thread

Postby NestoFlo » Tue Feb 21, 2012 4:59 pm

I know its above 50, I am guessing 58. :)
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Re: Tower of Babel screen shot thread

Postby danhezee » Wed Feb 22, 2012 6:17 am

Max height is 64, the platform is at 63
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Re: Tower of Babel screen shot thread

Postby Drebbel » Wed Feb 22, 2012 11:38 am

I love the map. Only it's so sad to see how many players don't understand the simple concept of stairs.
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