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Tribes: Ascend

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Re: Tribes: Ascend

Postby xXxGpridexXx » Tue Jun 12, 2012 5:25 am

My 80 yr old man cant run this. IMPOSSIBRU!
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Re: Tribes: Ascend

Postby StackOverflow » Wed Jun 20, 2012 9:49 pm

I think it'd be great to start an AoS clan of sorts on tribes. I currently have #aos on TribalWar incase anything happens :D
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Re: Tribes: Ascend

Postby corn99 » Wed Jun 20, 2012 10:28 pm

only 512 mb ram cant play :'(
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Re: Tribes: Ascend

Postby HindMarauder » Fri Jun 29, 2012 3:30 am

It is now free on Steam :D
Don't know if i want it :/
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Re: Tribes: Ascend

Postby Fleischgeruch » Sat Jun 30, 2012 3:50 pm

HindMarauder wrote:It is now free on Steam :D
Don't know if i want it :/

Yes. Yes you do.
+1 on the clan idea, it would be vgca.
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Re: Tribes: Ascend

Postby CraftDinur » Sat Jun 30, 2012 7:29 pm

Minimum requirements says I need Dual-Core but I only have Pentium 4...
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Re: Tribes: Ascend

Postby LASTofS » Sat Jun 30, 2012 8:51 pm

Oh man, the influx of Steam crappy players.
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Re: Tribes: Ascend

Postby CommanderCody » Mon Jul 02, 2012 11:41 pm

Its Finally on Steam!!!!!!!!!!!!!!!!!!!!

Im downloading it right this second!!!!!!!!!!!!!!!!!!!!
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Re: Tribes: Ascend

Postby DrSandwich » Tue Jul 03, 2012 1:25 am

I played Tribes, before it was on Steam
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Re: Tribes: Ascend

Postby CommanderCody » Tue Jul 03, 2012 10:29 am

Well I saw a double rainbow before rainbows were created.

Back on topic Tribes Looks like Halo. Too much like Halo but with more 'Diverse' Maps.


Im on, the names MetroCop.
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Re: Tribes: Ascend

Postby LASTofS » Sun Sep 23, 2012 6:28 pm

It's nothing like Halo. Just because a game has decent graphics and a sci-fi feel =/= Halo, kid.
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Re: Tribes: Ascend

Postby CommanderCody » Sun Sep 23, 2012 8:38 pm

Yah, I was just relating halo to that map where you have gravcycles and banshee like things, um shrikes, and the gravcycles look like something the brutes use and shrikes look like banshees. It also has halo like hangers and shit.

I think the map's called harbour or something?
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