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Re: B-F

Postby MrHaaaaaaxFF » Sun Mar 11, 2012 1:59 pm

blah blah and yes, I know that AoS is an indie game which uses 0$ for marketing, but that will change, since this game will be sold when it reaches 1.0 for around 9 bucks, i'f i'm not mistaken, and it will probably require marketing once it reaches 1.0 blah blah blah

O RLY?
Who tell you that?
You are dead to us.
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Re: B-F

Postby UNDERCOVER » Sun Mar 11, 2012 2:03 pm

MrHaaaaaaxFF wrote:
blah blah and yes, I know that AoS is an indie game which uses 0$ for marketing, but that will change, since this game will be sold when it reaches 1.0 for around 9 bucks, i'f i'm not mistaken, and it will probably require marketing once it reaches 1.0 blah blah blah

O RLY?
Who tell you that?
You are dead to us.
Ben said that on a Beta testing server, he said that the game will cost <9 Dollars.

Not sure what he meant by the "<" sign, thought.
tunaspirit wrote:So AoS is an actual army simulator?
I never knew Marines were fighting THAT much terrorist polaks and brazilians.
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Re: B-F

Postby Sniper101 » Sun Mar 11, 2012 2:12 pm

UNDERCOVER wrote:
MrHaaaaaaxFF wrote:
blah blah and yes, I know that AoS is an indie game which uses 0$ for marketing, but that will change, since this game will be sold when it reaches 1.0 for around 9 bucks, i'f i'm not mistaken, and it will probably require marketing once it reaches 1.0 blah blah blah

O RLY?
Who tell you that?
You are dead to us.
Ben said that on a Beta testing server, he said that the game will cost <9 Dollars.

Not sure what he meant by the "<" sign, thought.


No, you got to be kidding me! DIE BEN!
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Re: B-F

Postby ChaosTLW » Sun Mar 11, 2012 2:14 pm

Sniper101 wrote:
UNDERCOVER wrote:
MrHaaaaaaxFF wrote:O RLY?
Who tell you that?
You are dead to us.
Ben said that on a Beta testing server, he said that the game will cost <9 Dollars.

Not sure what he meant by the "<" sign, thought.


No, you got to be kidding me! DIE BEN!


I dont know why you react like that.Sooner or later,AoS would end up monetized.Ben needs to make a living.
you can always pirate a game lololololol
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Re: B-F

Postby danhezee » Sun Mar 11, 2012 3:54 pm

UNDERCOVER wrote:I don't work for either of those companies, i'm just a huge fan of the game who's trying to protect it from hate.
The source of my information for everything I said in this thread is the devs Twitter, Facebook, Tumblr and e-mail.
I just don't understand why people keep calling this game a "shitty COD rip off", or "3 year old game with guns".

And yes, I know that AoS is an indie game which uses 0$ for marketing, but that will change, since this game will be sold when it reaches 1.0 for around 9 bucks, i'f i'm not mistaken, and it will probably require marketing once it reaches 1.0.


You arent going to be able to stop it from making comparison. People say the same about AoS. Also, there is a monetization plan being worked on but nothing is in stone.

UNDERCOVER wrote:Also, B-F doesn't use Facebook ads, the German publisher just made a Facebook account with "B-F" as its name, their Facebook profile is supposed to be just a place were the players can get information and updates regarding the game.

Again - source: Twitter, Facebook, Tumblr and e-mail.

Huge profit game companies are sometimes better than small indie developers, I mean, AoS is waiting for 0.75 for around 4 and a half months now, IIRC.


I think you are wrong about the facebook ads, I remember seeing them. Regardless, if they bought ads or didnt, they definitely had a great marketing campaign. They gave early demos out to all the big youtube game reviewers and online game review site covered the hell out of it. I liked the way they executed the marketing.

B-F is most likely going to do well. But, even if it generates more revenue than AoS; AoS could see higher profits than B-F. Breaking even is a lot lower when you are indie.

UNDERCOVER wrote:B-F was inspired by COD, Minecraft and Roblox a little bit, it was never inspired by AoS because the developers practically never heard of Ace of Spades, since it's a small game and Googling it's name would end up in song and playing card results.

Again, I am not a game developer or a marketing person of Infernum Studios or EXE Games, I am just a huge fan of the game who likes to protect other games from hate.

Just to back that up, i'm 13 years old and I live in Bosnia and Herzegovina.

inb4 people saying that i'm an immature person due to my age - go ahead guys, I don't mind it, i'm a hard nut to crack. ;)


I can believe B-F's initial inspiration wasnt influenced by AoS. But, AoS has been public for almost a year now. I bet there are a few ideas borrowed from AoS in there now. And once B-F becomes more easily accessible, AoS may borrow ideas from them.

I dont think any one is going to say you are immature. You are passionate about the game but just remember people are going to make generalization about the game that may not be true. It happens with every game.
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Re: B-F

Postby TBS » Sun Mar 11, 2012 5:08 pm

I hate the graphics of that game, it's so bad.
Aos has bad graphics in a way, but I kinda like the style. It doesn't look childish.
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Re: B-F

Postby ChaosTLW » Sun Mar 11, 2012 5:36 pm

TBS wrote:I hate the graphics of that game, it's so bad.
Aos has bad graphics in a way, but I kinda like the style. It doesn't look childish.

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Re: B-F

Postby Paratrooper » Sun Mar 11, 2012 6:18 pm

Tai wrote:
Paratrooper wrote:
>Online shooter


Irrelevant, he stole the idea of player interaction from PONG.

If we're going to get really down to the core of it though, Ben used Voxlap to develop the game for commercial purposes, so you can't act like this was a situation of "Oh hey, lightbulb over head" kind of thing, because it's based off an engine he didn't even develop.

To paraphrase; Ideas want to be free.


I was arguing with UNDERCOVER's statement which was:

Nope, not a rip off, B-F differs in so many ways than AoS, with the gameplay, building, etc.


I've played the beta, and it doesn't seem too far in terms of gameplay from AoS (sure, they have turrets and such. whatever.)

In it's simplest state, B-F is a game where you build up your terrain and shoot up the other team. These two features in an online game have already been available in AoS.

Therefor, we could say that B-F is essentially a rip-off of AoS.

What does Ben's use of the Voxlap engine have to relate to whatever I said above? Last time I recalled, Ken Silverman didn't use it for an online FPS. (Voxelstein doesn't count)
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Re: B-F

Postby UNDERCOVER » Sun Mar 11, 2012 7:09 pm

danhezee wrote:
UNDERCOVER wrote:I don't work for either of those companies, i'm just a huge fan of the game who's trying to protect it from hate.
The source of my information for everything I said in this thread is the devs Twitter, Facebook, Tumblr and e-mail.
I just don't understand why people keep calling this game a "shitty COD rip off", or "3 year old game with guns".

And yes, I know that AoS is an indie game which uses 0$ for marketing, but that will change, since this game will be sold when it reaches 1.0 for around 9 bucks, i'f i'm not mistaken, and it will probably require marketing once it reaches 1.0.


You arent going to be able to stop it from making comparison. People say the same about AoS. Also, there is a monetization plan being worked on but nothing is in stone.
Yeah, I know that, i'm just sick of people making comparisons to every new game that comes out, like, the Terraria vs Minecraft argument, and now AoS vs B-F.

People are actually saying that B-F is a Minecraft rip off more than they say that it's an AoS rip off, and that pisses me off even more.

UNDERCOVER wrote:Also, B-F doesn't use Facebook ads, the German publisher just made a Facebook account with "B-F" as its name, their Facebook profile is supposed to be just a place were the players can get information and updates regarding the game.

Again - source: Twitter, Facebook, Tumblr and e-mail.

Huge profit game companies are sometimes better than small indie developers, I mean, AoS is waiting for 0.75 for around 4 and a half months now, IIRC.


danhezee wrote:I think you are wrong about the facebook ads, I remember seeing them. Regardless, if they bought ads or didnt, they definitely had a great marketing campaign. They gave early demos out to all the big youtube game reviewers and online game review site covered the hell out of it. I liked the way they executed the marketing.

B-F is most likely going to do well. But, even if it generates more revenue than AoS; AoS could see higher profits than B-F. Breaking even is a lot lower when you are indie.
Facebook ads? Infernum Studios claims that they didn't make B-F ads.

Maybe the B-F ads you are seeing on FB are made by those Google Bots, before the release of closed Beta, B-F had a website and those Google bots often lurked on it, making the site more popular on Google.

Those Google Bots, i'f i'm not mistaken, also make ads regarding the content which they were monitoring, so maybe the ads you saw on FB are Google Bot ads?

I could be wrong, since I don't know much about Google ads.

UNDERCOVER wrote:B-F was inspired by COD, Minecraft and Roblox a little bit, it was never inspired by AoS because the developers practically never heard of Ace of Spades, since it's a small game and Googling it's name would end up in song and playing card results.

Again, I am not a game developer or a marketing person of Infernum Studios or EXE Games, I am just a huge fan of the game who likes to protect other games from hate.

Just to back that up, i'm 13 years old and I live in Bosnia and Herzegovina.

inb4 people saying that i'm an immature person due to my age - go ahead guys, I don't mind it, i'm a hard nut to crack. ;)


danhezee wrote:I can believe B-F's initial inspiration wasnt influenced by AoS. But, AoS has been public for almost a year now. I bet there are a few ideas borrowed from AoS in there now. And once B-F becomes more easily accessible, AoS may borrow ideas from them.

I dont think any one is going to say you are immature. You are passionate about the game but just remember people are going to make generalization about the game that may not be true. It happens with every game.


If you've seen all of the "IT'S A RIP OFF!!" crap I've seen during the previous two years, you'd act like me.

All of those people who say Terraria/GunCraft/AoS/B-F are rip offs really didn't play the game enough, IMO.

Paratrooper wrote:I was arguing with UNDERCOVER's statement which was:

Nope, not a rip off, B-F differs in so many ways than AoS, with the gameplay, building, etc.


I've played the beta, and it doesn't seem too far in terms of gameplay from AoS (sure, they have turrets and such. whatever.)

In it's simplest state, B-F is a game where you build up your terrain and shoot up the other team. These two features in an online game have already been available in AoS.

Therefor, we could say that B-F is essentially a rip-off of AoS.
Actually, Brick Forces building differs a lot than AoS' building, since you can't edit the battlefield while the round is going, and it doesn't have destructible environments (except glass) like AoS' has, and those two things make an important difference.

Also, IIRC, "rip offs" are games which look almost exactly like another, and that's something that you can't say for B-F.

AoS' uses Voxlap as it's game engine, while B-F uses Unity 3D, and B-F actually has curves and triangles, which differs a lot from AoS' graphics.

And then there's the lack of ironsights in B-F, as well as water, good lighting system, sprinting, crouching, etc.
Paratrooper wrote:What does Ben's use of the Voxlap engine have to relate to whatever I said above? Last time I recalled, Ken Silverman didn't use it for an online FPS. (Voxelstein doesn't count)

Was that aimed at me or someone else...? :)
tunaspirit wrote:So AoS is an actual army simulator?
I never knew Marines were fighting THAT much terrorist polaks and brazilians.
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Re: B-F

Postby ChaosTLW » Sun Mar 11, 2012 7:14 pm

Also, IIRC, "rip offs" are games which look almost exactly like another, and that's something that you can't say for B-F.

AoS' uses Voxlap as it's game engine, while B-F uses Unity 3D, and B-F actually has curves and triangles, which differs a lot from AoS' graphics.

And then there's the lack of ironsights in B-F, as well as water, good lighting system, sprinting, crouching, etc.


DAT
Really,I dont see how can one be ripoff from another.They are simply similar,that doesnt mean that B-F is a copy of Minecraft.
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Re: B-F

Postby BrbgN » Sun Mar 11, 2012 7:35 pm

I don't wanna bash on BF but I had really high hopes for that game and the beta really didn't live up to the hype it had.
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Re: B-F

Postby Paratrooper » Sun Mar 11, 2012 8:08 pm

Also, IIRC, "rip offs" are games which look almost exactly like another


Then you recalled wrong. rip-offs are imitations.

Now tell me this: What makes B-F very different from AoS? I'm pretty sure someone with your fanaticism would have an answer to this.
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Re: B-F

Postby UNDERCOVER » Sun Mar 11, 2012 8:13 pm

Paratrooper wrote:
Also, IIRC, "rip offs" are games which look almost exactly like another


Then you recalled wrong. rip-offs are imitations.

Now tell me this: What makes B-F very different from AoS? I'm pretty sure someone with your fanaticism would have an answer to this.
What makes B-F really different from AoS is the engine, the amount of weapons, game style (B-F is more tactical than FPS), the character looks, the building elements, etc.

Also, these are facts, not fanaticism.
ChaosTLW wrote:
Also, IIRC, "rip offs" are games which look almost exactly like another, and that's something that you can't say for B-F.

AoS' uses Voxlap as it's game engine, while B-F uses Unity 3D, and B-F actually has curves and triangles, which differs a lot from AoS' graphics.

And then there's the lack of ironsights in B-F, as well as water, good lighting system, sprinting, crouching, etc.


DAT
Really,I dont see how can one be ripoff from another.They are simply similar,that doesnt mean that B-F is a copy of Minecraft.
B-F also has slightly different gameplay element, B-F feels more like it's tactical, something like Battlefield, if you understand what I mean. :P

Thanks for supporting me there, bud! <3

BrbgN wrote:I don't wanna bash on BF but I had really high hopes for that game and the beta really didn't live up to the hype it had.
How do you mean?
What disappointed you exactly, the gameplay, graphics, weapons, something else?

Also, you guys can blame Korea for those silly looking Asian faces on the characters, EXE Studios was trying to make the game for casual audience as well, although some blood wouldn't hurt... literally... :P
tunaspirit wrote:So AoS is an actual army simulator?
I never knew Marines were fighting THAT much terrorist polaks and brazilians.
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Re: B-F

Postby Paratrooper » Sun Mar 11, 2012 8:16 pm

You could easily modify your .kv6 in AoS to have an infinite selection of weapons.


May I ask you another question: What's in B-F that makes it so tactical? Really, since terrain isn't so destructible there, you could just hide behind cover and expect to be safe.

Anything else you've mentioned is purely cosmetic.

Also, dat racism.
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Re: B-F

Postby ChaosTLW » Sun Mar 11, 2012 8:21 pm

ChaosTLW wrote:
Also, IIRC, "rip offs" are games which look almost exactly like another, and that's something that you can't say for B-F.

AoS' uses Voxlap as it's game engine, while B-F uses Unity 3D, and B-F actually has curves and triangles, which differs a lot from AoS' graphics.

And then there's the lack of ironsights in B-F, as well as water, good lighting system, sprinting, crouching, etc.


DAT
Really,I dont see how can one be ripoff from another.They are simply similar,that doesnt mean that B-F is a copy of Minecraft.
B-F also has slightly different gameplay element, B-F feels more like it's tactical, something like Battlefield, if you understand what I mean. :P

Thanks for supporting me there, bud! <3


I'm not really supporting you nor the game lol,I just pointed out something that was bothering me. I dont really like how does B-F looks like.
Also,no I cant understand what you mean lol. From what I understand,B-F is basically run and gun,while AoS is centered around tactics and teamplay (or at least it is supposed to...). So it would turn out to be the opposite,with AoS=Battlefield and B-F=Casual FPS a.k.a Call of Duty.

EDIT:BTW,wtf,I wrote Ace of Spades there but now it says Minecraft? o_O
Last edited by ChaosTLW on Sun Mar 11, 2012 8:23 pm, edited 1 time in total.
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