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There's a major bug in pyspades that allows people to walk through walls, which ruins the gameplay for arena maps that don't have proper "fixes" to prevent abuse. SOLUTION: Separate the playing area from the "out of bounds" area with water, either by using a moat as a "wall&...
thicker walls won't stop glitchers unless they're 8 blocks deep iirc. the script already deals with glitchers at the start of rounds, but after the gates break they are able to glitch outside the outer walls. i suggest adding water outside the outer walls so water damage kills them. please, please, ...